Innovation enabling: automated documentation and moderation of brainstorming sessions in small groups. Matthias Merk, Gabriela Tullius, Peter Hertkorn. MuC ’20: Proceedings of the Conference on Mensch und Computer, 2020.
Using the term Innovation Enabling this paper introduces a holistic concept to support interdisciplinary teams in creative and innovative problem-solving tasks. The concept supports both facilitators and participants and is based on implicit interactions. A central element of the concept is the Awareness Pipeline. It is used to implement implicit interactions based on a sensor-actor approach on data acquisition of brainstorming sessions. For example, the support of facilitation, administration and automated documentation, are supposed to create added value to conventional brainstorming sessions.
Automating faciliation and group building tasks in co-located ideation sessions using multiple ideation tables equipped with projection and communication abilities. Matthias Merk, Gabriela Tullius, Peter Hertkorn. Workshop on Designing Crowd-powered Creativity Support Systems at ACM Conference on Human Factors in Computing Systems (CHI), 2019
This paper provides insights into a prototype in a field we call „Innovation Enabling“. The prototype is based on multiple round group tables, equipped with projectors and RGBLED-strips. The tables make brainstorming sessions an effortless experience for both the participants as well as the moderator
by automating recurring tasks like group-building, moderation, documentation and sharing of the results. A vertically mounted interactive surface is used for further discussion of the ideas in larger groups.
Using pico projectors with spatial contextual awareness to create augmented knowledge spaces for interdisciplinary engineering teams. Isabel Leber, Matthias Merk, Gabriela Tullius, Peter Hertkorn. 25th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), 2018
Engineers of the research project “Digital Product Life-Cycle” are using a graph-based design language to model all aspects of the product they are working on. This abstract model is the base for all further investigations, developments and implementations. In particular at early stages of development, collaborative decision making is very important. We propose a semantic augmented knowledge space by means of mixed reality technology, to support engineering teams. Therefore we present an interaction prototype consisting of a pico projector and a camera. In our usage scenario engineers are augmenting different artefacts in a virtual working environment. The concept of our prototype contains both an interaction and a technical concept. To realise implicit and natural interactions, we conducted two prototype tests: (1) A test with a low-fidelity prototype and (2) a test by using the method Wizard of Oz. As a result, we present a prototype with interaction selection using augmentation spotlighting and an interaction zoom as a semantic zoom.
Collaboration and creativity support for interdisciplinary engineering teams using component based systems and cognitive services. Matthias Merk, Gabriela Tullius, Peter Hertkorn. Cooperative design, visualization, and engineering : 14th International Conference (CDVE), 2017
In this paper we suggest an ubiquitous system with an implicit HCI. A basic concept of a middleware as well as design recommendations for future creativity and collaboration environments in an engineering context are presented in this paper.
Towards a collaborative working environment to support model-based systems engineering. Matthias Merk, Gabriela Tullius, Peter Hertkorn. Digital Enterprise Computing (DEC), 2016.
This paper presents an approach to develop a collaborative working environment for engineering support in the field of model-based systems engineering. the need for such a system is motivated an a concept for an adaptive CSCW environment is shown.